Is at least one of the following true for you?
- Your students play educational games/apps/interactive simulations at school,
- they play video games at home or other places as part of class assignments, or
- they play games independently with themes that are then discussed in the education setting (e.g. history or science topics in commercial video games regularly foster conversations in class).
We are offering a $15 Amazon gift certificate to each qualifying K-12 teacher interviewed by phone or Skype by June 14th.
If you would like to participate or if you have any questions about this study please email me at email@example.com
--Sean Fullerton, Ph.D. Student and Research Assistant
University of Washington Information School